Hi all! I have already viewed retro games in the Gundam universe, but I decided to make a leap on a more modern version. This time I will talk about the game Mobile Suit Gundam – Encounters in Space, which reached the PlayStation 2 in 2003. It is a continuation of the very first MS Gundam franchise game on PlayStation 2 called Mobile Suit Gundam: Journey to Jaburo, which would be worth starting a story, but another time another time.
In short, part of the Journey to Jaburo covers the first two films from the trilogy on the original 1979 series, and Encounters in Space includes scenes of the third film. Therefore, if you do not want to watch the 1979 Mobile Suit Gundam anime, you can play these adaptations, since the plot video locations are cut out of the source.
So what is the game. This is a third -person shooter where you control furs or fighters. Wants to seem a full -fledged game with an extensive 3D space, where a player can fly without restrictions. However, when mass skirmishes with the participation of flotillas begin, invisible walls appear, which interfere with the long ships. In small battles, this is not very striking, so the battles seem large -scale and dynamic.
Occasionally the game turns into a cosmic shooting range, since the armor is purposefully leading along a narrow corridor. This is usually played out by the plot scene when you need to get out of the destructive base or break through the enemy fire to the ship of the commander.It is also worth paying attention to the fact that the battles here will be only on the fly, unlike Journey to Jaburo, where all the battles on the armor were carried out on some surface. Therefore, the developers tried to avoid closed spaces as much as possible so that the player could move freely.
Basically, the action of the game unfolds in space, where the backgrounds of locations will change. For example, space stations or a mirror protective system of the Earth Federation will be shown from afar. A couple of times they will nevertheless go to the surface of the Texas colony, but due to the catastrophe, the terrain is a desert where you are far from flying.The game has several modes:
The company for Amuro, which takes place in the third film and consists of 8 missions. Events take place until December 0079;
- Char Azesel (5 missions);
- Black three stars (3 missions);
- Joni Raiden (5 missions);
- Shin Matsunaga (5 missions);
- Yui Kajima (2 missions);
- Which uraki (6 missions);
- Anavel Gato (5 missions);
- Sima Garaho (3 missions);
I’ll start describing the details of the gameplay. Surprisingly in training missions, all mechanics are described in detail. The armor can move up, down, left, right and forward. Acceleration is available, as well as quick side somersaults that help to evade enemy shells. When the acceleration is turned on, the lower scale is gradually filled, which is responsible for the overload of the engine. The older the armor of the armor, the faster the critical moment comes, at which the engine is turned off for a while.
There are three scales on top of the left:
The average is an indicator, how many shields will last. Present in armor who hold a shield in one hand. They need to block the shells flying in the player. Когда снаряд попадает по незащищённой части, то уменьшается шкала здоровья, а средняя шкала остается нетронутой. If the scale is overturned, then the armor will visually destroy the shield;
The lower scale shows readiness to https://futurebetcasino.co.uk/mobile-app/ a special armor attack. Divided into three cells that are sequentially and gradually filled. The process of accumulation of charge can be accelerated by destroying enemies.
Also located on top are: the scores for destroyed equipment, timers showing either the duration of the mission, or how much time it remains before its completion, as well as the avatar of the characters who are in touch during the battle.
Enemies are indicated either below on the radar or red arrows on the screen. The purpose on which fire is conducted is surrounded by two circles, and standing nearby – one. If you squeeze the attack button, several goals will be selected for fast fire. If the player fights against the cruiser, then he can shoot at the auxiliary parts. The hit will be visually displayed by the destruction of tower guns or the destruction of the rear engines. Unlike the first part, they decided to remove additional damage from the explosion of the enemy car if the player stood nearby. Therefore, now you can cut everyone left and right without fear that you will explode with the opponent.
Basically, the armor can use up to three types of guns:
Armament changes depending on the model of armor or fighter. Also, as support, you can call for a union NPS if the conditions allow.
In addition to the listed mechanics, there is another one, which, unfortunately, will be available only in the "mission" mode. The armor may grab objects with your hands, for example, boxes or small meteorites. Used in episodes where you need to clear the path to the cruiser or transfer equipment for the construction of the structure.
Before the start of the mission, a briefing is held. Visually show the stages of completing the task, and also voiced in their voice important features. The company for Amuro, Uraki and Gato mainly uses carved phrases from anime. In other missions, they are voiced by the new text.
The main battles can be divided into several types:
Depending on the conditions, certain restrictions may be introduced. For example, in the missions of the “Black Three Stars”, a sniper accuracy will be required to get through the engines of the retreating shuttle admiral. On behalf of Chara, you need to not kill the sail, which, unlike the anime version, will circle the player around the player at the battle with the Battle of Amuro as close as possible.
The most stringent condition is when only the sword will be available, because of which the vestibular apparatus begins. The player has to briskly dodge the shots and quickly fly up to the enemy, and then sharply change the target designer to another enemy armor.
A wild pain causes the battle of Gato against Uraki, where the first armor is armed with only auxiliary weapons, and the second – a powerful radial rifle. Therefore, you have to use a saber for hand -to -hand combat. The battle turns into real dances, because, as soon as the player cuts the distance, the enemy tries to fly faster for aimed shot from a rifle.
The first two companies do not cause any discomfort. Therefore, the developers thought and decided to smear all the difficult points along secondary modes. As mentioned earlier, in the "missions" the player can choose one of the six pilots. Initially, they have negative characteristics of attack, defense and mobility, which increase after performing the tasks.
In total, you need to complete eight tasks, and the player himself can choose from the list provided, which is better to go. The more successfully completed missions, the higher the title of nameless pilot, and therefore, its characteristics acquire a pleasant look. In addition, additional armor and fighters are opened, which the player can pilot. Again, depending on the conditions of the task, the player will be given either a random armor, or a specific one, or will be given to choose.
After passing the eight tasks of the pilot can be saved in the archive, and then use in the "arena". Six cells are available in this mode: three for a player and three for a computer or partner if two people play. They can place a pilot, armor/fighter and main weapons in them. How in the retro game MS Field is 300 points to buy to buy everything necessary. Nine open locations are available for battles, which cannot be set up somehow, you can set temporary restrictions maximum.
In the graphic plan, the game is quite pleasant. Models of armor, cruisers and fighters correspond to the original, the backgrounds are qualitatively drawn. In addition to cut scenes from the trilogy of the original series or "Star dust", new original videos were added. There are also alternative videos that open depending on the end of the mission.
It’s funny that for companies, pilots and Arena, their boot screens were added, which are activated when replaying the level. They worked on some, but there are those who did, just to make it. So the pilot was unlucky anavelya Gato, who has the poorest background load.
The level of level is covered by animation of the departure of armor or fighter into outer space from the hangar. Moreover, the departure sites correspond to the structure of the ship. For example, the armor of the “White Base” cruiser in a standing position uses catapults, and Zeon armor emerge into space from the position of lying.
A strange feature is present before activating a new stage in the task during the battle. The player is told that a new goal has appeared, which needs to be destroyed, but at the same time the focusing of the camera switches to your personal armor, and not to the arrived enemy. So during the game you will see a double selfie of the armor many times, since this is how many times this quick show occurs.
There is still a small claim to big armor. The camera did not bother to move a little, so the models close a significant part of the screen. This makes the integrity of the picture a little compliance and have to fire at random.